Session Description

Have you wondered why learners spend hours glued to a videogame, but lack the attention and ability to apply what you just taught five minutes ago? Do you struggle to engage your learners in using the target language in authentic, real life situations? In this session, experience how videogame designers elicit “intuitive responses” from teenagers, then use those same principles to strategically scaffold activities that inspire creative and authentic language use in your own classroom.

Session Objectives

Design intuitive activities and assessments:

1) Determine why input breaks down.

2) Design input AND practice that elicitsintuitive responses (i.e., natural use of necessary skills).

3) Develop opportunities for creative and authentic language use.



Super Metroid (Alternate Source)